The new DAZ Studio 4.11 is available,. It’s been out a few weeks now, but as usual it seems impossible to find a full official changelog via search. The main new things in 4.11 are…
1) a new and much-needed Denoiser for iRay renders, to remove the speckles, grain and fireflies. Several tests I’ve seen suggest this works fairly well.
2) the new dForce-enabled strand hair. I’ve seen some fiddly-looking tutorials, but as yet no one-click preset packs which offer nice furry makeovers for popular DAZ creatures. I assume it increases render time, and apparently it often doesn’t play nicely with the new Denoiser.
Note that the Denoiser is GPU (graphics card) only. Those who, like me, run their occasional iRay renders with Scene Optimizer + CPU seem unlikely to see the Denoiser in action.